How to import the file in Unreal Engine

This BETA TEST AGREEMENT (the “Agreement”) is by and between Cybever, Inc. and its affiliates (collectively, “Cybever, Inc.”) and you (“Licensee” or “You”).

1. First, download the mesh and texture assets (only needs to be downloaded once).

2. Extract the downloaded mesh and texture assets (CybeverAI_1.7.22.zip) zip file.

3. Download the level file (e.g., 2024072310285420789.zip) and extract it.

4. Move the extracted level file into the extracted CybeverAI_1.7.22 folder, under CybeverAI_1.7.22/content/CompletedTask

5. Double-click CybeverAI.uproject to start UE, located at: CybeverAI_1.7.22/CybeverAI.uproject

6. After starting UE, click on the Content Drawer in the lower left corner to see the image below.Select a task in the CompletedTask section, then double-click on the task in the right-side list to run it.

7. In the future, you only need to download the level file and place it in CybeverAI_1.7.22/content/CompletedTask